top of page

HemiPhysics    Concepts

Fixing Newton's 2nd Law of Motion

Most physics challnges occur because it starts with the wrong (1/m) Newton's catastrophe.

Newton-1OverMass-Catastrophe.png

Scaling by Q @ Particle-edge (re) or hc @ Bohr-Hydrogen (a0)

The basic physics stack needs each segment with exponents scaled to a) the particle-edge if mass or nucleus equaitons, and b) the Bohr-Hydrogen radius (a0) if for electron.  However, the gets adjusted based upon a sawtooth, step-function for each Element based upon (8/7) odd, (1/2)^(1/3) even as the Scaling per Element (N) (SN) for non-Hydrogen-like atoms, with outer subshell further refinements.

MassEquation-ReplacingNewtons2ndLaw.png

All Constants Reference hc@a0

With radial electrostatic (rES) attraction (red), and the 'extra 1/r' extrastatic repulsion (green), the net for electron becomes a self-sustaining radial distance equilibrium at a0.

Net-2-Acceleration.PNG

Nature of Light (d-re), (d), (d+re)

Light is the overlay of three fields propagating at the speed of light.  These get generated by the (d-re), (d), and (d+re) positions for the electron relative to the nucleus.  As a result, at harmonics of Rydberg's squared, slightly adjusted as (d-squared minus r-sub-e-sqsuared) there are entanglement nodes where any particle has the triple of wave forces making it act just like the source electrons.

Rydberg-PhysicalLimit.png

Critical Choice of Coordinate System so not abstract (X1,X2,X2,X0), but instead (radial, inclination, latitude, hemisphere) References

Instead of abstract (X1, X2, X3, X0), HemiPhysics makes the choice for spherical VS cylindrical needed for shells and subshells.

Hemi-vs-Cylindrical.jpg

Explaining e-exponent equations as velocity at x^(1/2) and acceleration as its derivative x^(-1/2) getting (e+1/e)=sinh

The HemiPhysics approach explains the inverse, interactive magic that is Euler's Number (e).  As an application as the chains for e versus (3/2)^(1/2) to get the combination as (e+1/e)=π.  In that way, it describes a) two levels for the physics stack; and b) two particles as inverse, interactive.

E-Exp-UpVsDownAt80Degrees.png
bottom of page